![]() I lost the battle and went out to join them. As I was fighting the final boss in Chrono Trigger in my bedroom, everyone was out in the living room setting up and playing the PS1 for the very first time. Just a few days later, the Playstation 1 released, and my roommate bought it along with 3-4 launch games. He did it in less time because he was supper efficient. I beelined home after work only to find my guilt-ridden friend had taken Chrono Trigger home and had caught us up to the exact point where he accidentally deleted the file. He felt so bad! I worked 2nd shift and had to go to work. All 4 of us just stared, jaws on the floor when we realized what he had done. One of my friends whipped through the save menus, intending to save, but instead he accidentally deleted the save. I was about 12hrs or so into it solo, when friends took an interest and we would all sit in my apartment and pass the controller around. I played Chrono Trigger with a group of friends back in the day. With crashes like in Yakuza and Xenoblade I can just kind of blame the game for crashing and move on. Kind of makes it feel like it's your choice even though it's not since you can't progress. ![]() ![]() ![]() I think those are kind of the worse, when you knowingly have to delete the progress you made. In Prey I lost like 7 hours because of a glitch where someone who had a story progression card didn't drop it after I killed them, and I did 3 saves like a dumbass which used up all my autosave/ quicksave slots, and my last regular save was forever ago. Also In Yakuza Kiwami I lost like 6 hours of progress doing the dating sim stuff/ fighting Majima's to get my Dragon powerup. Story progress I don't have much of an issue redoing, but grinding progress being lost is frustrating. REcently I lost about 15 hours of progress in Xenoblade 2, and it was the boring grinding my blades to do their side quests progress. We've all seen the blinking red light of death on our Gameboys while fighting Lance or Gary in the Elite Four. ![]()
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